![]() ![]() ![]() Most often, the concern is that resources are being allocated disproportionately, that crucial manpower is being taken away from creating another stellar single-player experience in order to craft a functional multiplayer one. ![]() Seeing a beloved franchise that has historically delivered rich, engaging, and thoughtful single-player experiences adding something like competitive multiplayer to its formula can be alarming. On one level, I understand these complaints. Well, unfortunately, these games usually get barraged with a hail fire of criticism, the most common among them being that their multiplayer components are “tacked on.” So what about the other guys, the games that try to venture into the multiplayer space without a strong pedigree behind them? What about games like Tomb Raider Achievements or God of War, franchises that have traditionally been single-player experiences but decided to branch out with an added competitive mode? Halo 2 and Xbox Live were essentially synonymous terms during the heyday of the original Xbox Counter-Strike defined PC shooters, and arguably still does today more recently, games like League of Legends show just how much influence competitive games have on the medium as a whole, with an astounding average of over 12 million players per day. Opinion Some games are just meant to dominate the online community. ![]()
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